This is where “The Dark Ages” really breaks away from what you might expect. In the final and lengthiest part of the demo, I found myself immersed in id Software’s version of a sandbox open zone, left to tackle it in whatever way I fancied. My main goal was straightforward: close five demon-spewing portals. However, how I achieved that, and any side quests I might take on, were entirely up to me. Throughout the hour-long play session, I was constantly struck by how unlike any other DOOM game this experience felt.
As you’d anticipate, this sandbox environment is brimming with optional challenges. From heavily guarded artillery batteries that need to be dismantled to gold caches waiting to be spent on upgrades, there’s plenty to explore. At one point, as I was simply running toward another objective, a tentacle the size of a cathedral erupted from the ground, launching an attack. This wasn’t part of a pre-scripted event nor a mission I had been assigned; it was just another one of the many surprises hidden in the game’s world.
Even the primary objectives come with unexpected twists. In a previous story mission, sealing portals was purely about surviving an arena. Here, however, the task varies each time. Some portals transported me into dungeons where I had to solve puzzles to locate their energy sources. Others introduced Leader enemies, formidable beasts immune to my attacks until I eliminated enough of their minions. Once defeated, these enemies granted me permanent upgrades. Alongside these battles, I discovered new weapons, expanding my arsenal with fresh options. The game is ceaselessly innovative, as though id Software has long been eager to infuse the DOOM series with fresh ideas.
The biggest takeaway from my extended time with “DOOM: The Dark Ages” is how it feels like the developers are bubbling with enthusiasm, not just for reinventing DOOM, but for exploring the boundaries of what DOOM could evolve into. I was on the lookout for new stories, weapons, and demons; I didn’t anticipate the introduction of new genres. I’m genuinely excited to see what else this team has up their sleeves.
Mark your calendars for May 15, 2025, when “DOOM: The Dark Ages” launches for Xbox Series X|S, PC (through the Xbox app for Windows PC, Steam, and Battle.net), PlayStation 5, and cloud. Plus, it’s hitting Game Pass on day one.