In a recent revelation, it was announced that the game 2XKO will feature an offline mode where all champions are unlocked. This is fantastic news for grassroots tournament organizers who want to host events without the hassle of unlocking characters across multiple accounts.
The announcement came during a 2XKO community tour in France at a Q&A session. Tom Cannon, the executive producer of 2XKO, initially hesitated but then decided to go ahead and share the exciting news. He addressed the challenges tournament organizers face, emphasizing, “We understand the difficulties of setting up multiple gaming stations during a tournament. We want to make it straightforward. You won’t need the internet, nor will you have to unlock champions the hard way.”
Cannon continued, “You’ll be able to play this game offline, and I hope that’s not ruining a surprise, by the way! (laughs). Tournament organizers can now enjoy the convenience of having all champions unlocked without any grinding involved. While skins and other content remain locked, the key feature is that you can run the game offline during competitions. That’s a crucial point for us.”
Supporting grassroots tournaments is a priority, and feedback on this feature will be invaluable. This is particularly good news for those running fighting game events that prioritize competition. An online dependency could have caused significant issues, requiring reliable internet at venues—often an expensive and logistically challenging demand. By avoiding the need to unlock characters on numerous accounts manually, the pressure on organizers is significantly reduced.
However, questions remain about how this offline mode will function with Vanguard Anti-Cheat, Riot Games’ always-online anti-cheat system. Vanguard, which requires kernel-level access right upon startup, can’t be turned off when playing Riot’s games like League of Legends or Valorant. This could present a conflict if the offline mode operates through the Riot Games launcher, much like the current 2XKO Alpha Lab tests.
We’ve reached out to Riot Games for clarification, though we haven’t received a response yet. Nevertheless, this feature is a big win for the game’s enthusiast community, eager to engage in real-world competitions. It’s worth noting that this offline feature might not be available to general players. Given 2XKO’s free-to-play model, there will likely be an exclusivity to this offering aimed at certified tournament organizers.
We’ll have to wait for further updates on this offline mode. What are your thoughts on this development? Share your opinions below!