SNK has just released a new patch, version 1.1.3, for Fatal Fury: City of the Wolves, aiming to smooth out some bugs and hitches. Enthusiasts of the fighting game genre can now download the update and jump straight into the action of this long-anticipated installment. For over two decades, fans of the iconic Fatal Fury series, which stands alongside titans like Street Fighter in its influence on gaming, have waited for a new release. Finally hitting platforms like PlayStation 5, PlayStation 4, Xbox Series X|S, and PC on April 24, Fatal Fury: City of the Wolves is delivering what fans have been eagerly anticipating.
The patch fine-tunes several elements of the game, making sure the experience lives up to its legacy. In particular, the developers have made adjustments to notable characters such as Terry Bogard, who is a fan favorite. His downloadable costume from "Fatal Fury 2," which was offered as a pre-order perk, had a few issues that are now corrected. Specifically, a problem with his Cosmic Strike Geyser not using the power gauge during certain conditions in both Arcade and Smart Style modes has been fixed. Plus, the attributes of his Burning Wave move have been aligned with those of the default costume.
Marco Rodriguez is another character who has undergone tweaks. Specifically, players will find that executing a Far Heavy Kick (Feint) from a combo is no longer possible in Arcade Style. Other changes include adjustments to Salvatore Ganacci, where the Magical Step’s cancel timing in Arcade Style is now delayed. Additionally, a glitch in the Fight Dirty move that previously allowed opponents to move after activation in both Smart and Arcade Styles has been addressed.
SNK is not resting on its laurels; they have pinpointed some issues that are yet to be resolved but are on their radar. These include an occasional surprise freeze when attempting guard canceling, discrepancies in replay accuracy, and game crashes in specific stages. Players are encouraged to keep their games updated and share any additional feedback with the developers.
Despite these hiccups, Fatal Fury: City of the Wolves has been warmly received. Players are voicing their opinions and SNK is listening, planning to introduce fresh features, including new adventures in Episodes of South Town, set to roll out between June and July 2025.
Fatal Fury enthusiasts, here’s what’s been fixed in the latest update:
General Bug Fixes
- A few minor issues have been ironed out to enhance overall gameplay.
Terry Bogard (DLC Costume “Fatal Fury 2: Terry”)
- Arcade Style: The Burning Wave move’s traits now align with the default costume.
- Cosmic Strike Geyser: Fixed to properly drain the power gauge in certain scenarios.
Marco Rodrigues
- Arcade Style: No more canceling into Far Heavy Kick (Feint) from a Combination Attack.
Salvatore Ganacci
- Arcade Style: There’s a delay now for canceling with the Magical Step.
- Fight Dirty: Has been fine-tuned to halt enemy movement effectively when activated.
Known Issues Being Investigated
- Battle: Guard canceling might freeze opponents unexpectedly.
- Replay: Some replays aren’t depicting the match accurately.
- EOST: Certain stages are prone to game crashes.
As players dive back into the fighting ring, SNK’s dedication to refining Fatal Fury: City of the Wolves promises a more seamless and enjoyable experience.