Valve has made it clear that SteamOS, their operating system, isn’t meant to rival Windows. This insight comes from Pierre-Loup Griffais, a developer at Valve, during his chat with the French outlet Frandroid. He explained that SteamOS is intended to be adaptable, fitting seamlessly across a range of hardware. This announcement coincided with Lenovo unveiling its Legion Go S, marking the first time a third-party has utilized SteamOS.
Griffais elaborated, saying, “It’s not about grabbing market share or steering users away from Windows. If people are enjoying Windows, that’s perfectly fine. What’s compelling is creating a system with different objectives and priorities. If it presents itself as a viable alternative for desktop users, that’s wonderful. We’re not aiming to win over those who are already satisfied.”
Moreover, Valve isn’t planning on breathing new life into its Steam Machine concept despite the success of the Steam Deck. “At the moment, our focus is on handheld devices,” Griffais continued. “Yet, as we broaden our capabilities across other platforms and accommodate various form factors, there’s a lot we’ve done already to make these devices connect with screens and controllers. While we haven’t prioritized a new Steam Machine, it’s something we might explore down the line, whether independently or with partners.”